In this article, we will be identifying and explaining the top five best evader builds for a survivor that is amazingly useful for evading and avoiding the killer as much as possible during the game of Dead By Daylight.
Evading the killer can be a crucial technique in the game, as it will allow you to avoid the killer as much as possible so that you can allow yourself to progress within the game, such as by repairing generators, allowing you to escape much faster. It is important to know that one of the survivors should have a non-evader build that will allow that survivor to keep the killer distracted, making the escape plan as effective as possible.
Nevertheless, let the top 5 evader builds escape the fog and reveal themselves:
5. The Skilled Ninja Build
Build presented by: DBDBuildz
The Skilled Ninja Build is described as a very offensive build that will allow you to at the same time have chasing propositions with the killer and be able to escape and evade the killer when its time to finish the chase, with perks such as dance with me and lithe which will allow you to escape in incognito mode style and very quickly, having the ability to run at 150% of your speed.
In conclusion, it is a build that I would recommend for those who like to have a great combination of gaming styles, having the ability to either allow the killer to track you down whilst running or automatically become hidden and leave the killer confused with the perks quick & quiet and dance with me which will allow you to escape hidden and fast.
What The Skilled Ninja Build Excels In:
- With the combination of perks, dance with me and lithe, you will have a guaranteed power of escape and possible evasion from the killer, where you run at faster speeds once vaulting the window, and also be able to hide your scratch marks for 3 seconds which can leave the killer confused and bamboozled as it will be enough time to hide from the killer.
- The object of Obsession is a powerful perk that allows you to see the killer every time the killer reveals your aura, which will allow you to see whether the killer is coming towards you and therefore be able to hide and evade before the killer arrives.
- With the combination of quick & quiet and lithe, you have the possibility of vaulting the window and evading the killer without even realising that you have vaulted the window, with the additional perk of 'dance with me', which will completely cross out any possibilities in terms of the killer's perspective that you have escaped using this route, and therefore allowing the survivors to gain more time.
Build details:
- Object of Obsession - Whenever the Killer reads your Aura, and for the same duration as they do so, Object of Obsession activates: The Killer's Aura is revealed to you. Increases your Action speeds in Repairing, Healing, and Cleansing by 2/4/6 %. If you are the Obsession, your Aura is automatically revealed to the Killer for 3 seconds every 30 seconds. Increases the odds of becoming the Killer's initial Obsession by +100 %. The Killer can only be obsessed with one Survivor at a time.
- Quick & Quiet - Suppresses both the Loud Noise Notification and the sound effects triggered by rushing to vault Windows, Pallets, or rushing to enter or exit Lockers. Quick & Quiet has a cool-down of 30/25/20 seconds.
- Dance with me - When performing a rushed action to vault a Window, Pallet, or leave a Locker, you will not leave any Scratch Marks for the next 3 seconds. Dance With Me has a cool-down of 60/50/40 seconds.
- Lithe - After performing a rushed vault, break into a sprint of 150 % of your normal Running Movement speed for a maximum of 3 seconds. Lithe causes the Exhausted Status Effect for 60/50/40 seconds. Lithe cannot be used when Exhausted.
For more details on the perks, check out the dead by daylight fandom wiki:
- Object of Obsession: https://deadbydaylight.fandom.com/wiki/Object_of_Obsession
- Quick & Quiet: https://deadbydaylight.fandom.com/wiki/Quick_%26_Quiet
- Dance with me: https://deadbydaylight.fandom.com/wiki/Dance_With_Me
- Lithe: https://deadbydaylight.fandom.com/wiki/Lithe
4. The Superman Escaper Build
Build presented by: Naymeti
The Superman Escaper Build is a build that allows for literally an endurance combo, allowing you not to get downed by the killer many times. For instance, in situations where you have exceeded more than two protection hits, which can be easily caused by perks such as dead hard, where an endurance effect activates after activating the perk, also known as going into an adrenaline bank, therefore allowing you to activate a perk combination, mettle of man, which activates an endurance status effect for the rest of the game unless you perform a conspicuous action, which would then cancel the effect, and therefore you would have to heal yourself up to avoid getting hit.
In conclusion, it is a build that I would recommend for those who like to take risks and, at the same time, save as much time as possible so that it will allow the other survivors to progress within the game, and spend less time healing, in other words, use endurance status effects rather than healing.
What The Superman Escaper Build Excels In:
- With Deliverance, you have the ability to escape the hook on your own without anybody's help, which is very useful in situations where the survivors can't make it to you, or where you could unhook yourself at the last moment if the killer were nearby, therefore allowing more time for the survivors to do the generators.
- With the perks of deliverance and decisive strike, you will have a guarantee to escape the killer's area, as it is a great anti-camp combination; when using deliverance, you will be able to escape the hook, and when hit straight afterwards by the killer, you will be able to stun the killer with DS and escape, without having the chance to be hooked again.
- The perk Dead Hard will allow you to use this perk in critical situations where you are about to get hit by the killer, which will then allow you to escape the killer with the mending state, and very good to use 2nd time, as it is is will allow you to activate the Mettle of Man and then be able to gain the endurance status effect.
Build details:
- Mettle of Man - After triggering your second Protection Hit, Mettle of Man activates Grants the Endurance Status Effect. This effect is cancelled prematurely if you perform a Conspicuous Action. As long as you have Endurance, your Aura is revealed to the Killer whenever you are farther than 12/14/16 metres from them. The mettle of Man deactivates once Endurance is lost. Increases the odds of becoming the Killer's initial Obsession by +100 %. The Killer can only be obsessed with one Survivor at a time.
- Dead Hard - You can take a beating. When you are injured, tap into your adrenaline bank to avoid damage. Press the Active Ability button while running to trigger the Endurance Status Effect for 0.5 seconds. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted.
- Deliverance - Your Self-Unhook attempts will succeed 100 % of the time. Deliverance causes the Broken Status Effect for 100/80/60 seconds after unhooking yourself.
- Decisive Strike - After being unhooked or unhooking yourself, the Decisive Strike activates for the next 40/50/60 seconds: When being grabbed or picked up by the Killer, succeed in a Skill Check to escape their grasp, stunning them for 3 seconds automatically. Successfully stunning the Killer will disable Decisive Strike for the remainder of the Trial and result in you becoming the Obsession. While Decisive Strike is active, performing Conspicuous Actions will deactivate it for the remainder of the Trial. Decisive Strike deactivates once the Exit Gates are powered. Increases the odds of becoming the Killer's initial Obsession by +100 %. The Killer can only be obsessed with one Survivor at a time.
For more details on the perks, check out the dead by daylight fandom wiki:
- Mettle of Man: https://deadbydaylight.fandom.com/wiki/Mettle_of_Man
- Dead Hard: https://deadbydaylight.fandom.com/wiki/Dead_Hard
- Deliverance: https://deadbydaylight.fandom.com/wiki/Deliverance
- Decisive Strike: https://deadbydaylight.fandom.com/wiki/Decisive_Strike
3. The Easy Escape Build
Build presented by: Swarm
The Easy Escape Build is a build that will allow you to have the power of escape and healing at the same time. The combination of botany knowledge and self-care allows you to have an ultimate speed boost when healing yourself, as with only self-care, it wouldn't really look nice in the game, and most of the teammates would be most likely angry as you would be healing somewhere in the corner very slow, with the addition of making noise which could alert the killer, therefore at the same time wasting teammates.
In conclusion, it is a build that combines the speed of healing, which gets rid of slow self-care and all the noise that comes with it, with the help of the perks bite the bullet and botany knowledge. Nonetheless, in the situation where you cannot heal, the perk lucky break is also a great addition that will allow you to suppress blood and scratch marks, which can be useful in losing the killer as fast as possible.
What The Easy Escape Build Excels In:
- The potential increase and power of healing with the combination of botany knowledge and self-care will allow you to boost your healing speed not just for yourself but also for others, allowing you to heal at very-fast speeds, and evade the killer without having to show yourself or others being injured.
- When injured, the perk Lucky Break is amazingly useful, especially when you are injured, as it will suppress blood and scratch marks making a very powerful tool to avoid the killer at all costs when injured, making it nearly impossible for the killer except when it comes to the grunts of pain.
- With the perk bite the bullet, it can be very useful when coming up with combinations of botany knowledge and self-care, as it will substantially suppress all grunts of pain and noises, making it very harder for the killer to depict whether you are healing or not, making it a great evasion perk.
Build details:
- Botany Knowledge - Increases your Healing speed by 30/40/50 %. Reduces the Healing efficiency of Med-Kits by -20 %.
- Self-care - Unlocks the Self-Care ability, allowing you to self-heal without needing a Med-Kit at 25/30/35 % of the normal Healing speed.
- Bite the bullet - When healing yourself or another Survivor, Grunts of Pain and all noises related to the Healing action are suppressed: Failed Healing Skill Checks do not trigger a Loud Noise Notification and only apply a Regression penalty of 3/2/1 %.
- Lucky Break - Whenever you are in the Injured State, Lucky Break activates: Suppresses your Pools of Blood and Scratch Marks for a maximum of 40/50/60 seconds, after which Lucky Break deactivates. Each 1 second spent healing another Survivor recharges Lucky Break by 1 second up to its maximum Effect duration. Lucky Break also deactivates whenever you are Healthy or in the Dying State.
For more details on the perks, check out the dead by daylight fandom wiki:
- Botany Knowledge: https://deadbydaylight.fandom.com/wiki/Botany_Knowledge
- Self-care: https://deadbydaylight.fandom.com/wiki/Self-Care
- Bite the bullet: https://deadbydaylight.fandom.com/wiki/Bite_the_Bullet
- Lucky break: https://deadbydaylight.fandom.com/wiki/Lucky_Break
2. The Urban Evader Build
Build presented by: DBDBuildz
The urban evader build is a build that constructs the overall power of evasion. All the perks will allow you to see what you would normally see. For instance, with the perk Alert, you will be able to see the killer's aura every time he destroys a breakable object or even a generator, which has been an update in the perk which made it one of the most under-rated perks in the game.
Nonetheless, perks such as urban evasion just make the build completely insane with evasion, as the perk allows you to crouch at very fast speeds of a maximum of 100%, allowing you to avoid the killer, especially in small objects, which can be very easy to avoid eye-contact, as the killer wouldn't expect you to move that fast in those areas.
In conclusion, it is a build that I would recommend for those that want to use the power of evasion fully in their game and try to progress with the game rather than having silly chases with the killer, which is very advantageous for the killers' side.
What The Urban Evader Build Excels In:
- The perk alert will allow you to see the killer whenever he damages or breaks an object such as pallets or generators, which most of the time happens very often, allowing you to see the killer as often as every 30 seconds, which is a great way to communicate with the other survivors on where the killer is.
- With urban evasion, it is a classic perk that will allow you to move faster whilst crouching at a maximum rate of 100%, which is twice the speed; very powerful when trying to evade the killer in small objects such as barrels which can be seen on the map.
- With inner focus, it will allow you to see scratch marks of other survivors, can help you find the survivors when looking for them, but most importantly, it will allow you to see the killer's aura and whether a survivor loses a health state within 32 metres, good for possible flashlight saves.
Build details:
- Alert - Whenever the Killer destroys a Pallet or a Breakable Wall or damages a Generator, their Aura is revealed to you for 3/4/5 seconds.
- Dark Sense - Each time a Generator is completed, Dark Sense activates: The Aura of the Killer is revealed to you for 5/7/10 seconds as soon as they come within 24 metres of you, after which Dark Sense deactivates.
- Urban Evasion - Years of evading the cops taught you a thing or two about stealth. Increases your Crouching Movement speed by 90/95/100 %.
- Inner Focus - You can see the Scratch Marks of other Survivors. Whenever another Survivor loses a Health State within 32 metres of you, the Killer's Aura is revealed to you for 3/4/5 seconds.
For more details on the perks, check out the dead by daylight fandom wiki:
- Alert: https://deadbydaylight.fandom.com/wiki/Alert
- Dark Sense: https://deadbydaylight.fandom.com/wiki/Dark_Sense
- Urban Evasion: https://deadbydaylight.fandom.com/wiki/Urban_Evasion
- Inner Focus: https://deadbydaylight.fandom.com/wiki/Inner_Focus
1. The Shadow Step Evader Build
Build presented by: SpookyLoopz
With the Shadow, Step Evader Build it will allow you to have a powerful evasion build not just for yourself but for everybody, which will create a sense of evasion in a huge area, making it more than impossible for the killer to track down the survivors, especially with the boon combination of boon shadow step and boon circle of healing.
In conclusion, it is a build that I would recommend for those that like the idea of teamworking, and it is especially very powerful when playing four survivor friends, as it will allow to bring in lots of different sorts of combinations of perks in the game which will make this insanely powerful, and a, therefore, greater chance of escaping the game.
What The Shadow Step Evader Build Excels In:
- The perk Dead Hard will allow you to use this perk in critical situations where you are about to get hit by the killer, which will then allow you to escape the killer with the mending state, giving you a second chance to escape.
- The double boon combination of shadow step and circle of healing will guarantee a difficult find in the killer's perspective as with the perk shadow step, no scratch marks or auras are seen, making it hard to track; nevertheless, at the same time, the survivor has a faster ability to heal themselves, with a circle of healing perk, with faster recovery and more progress.
- The perk, bite the bullet, can be very useful, as it will substantially suppress all grunts of pain and noises, making it very harder for the killer to depict whether you are healing or not, making it a great evasion perk, especially when in the circle of healing radius allowing you to recover faster without notifying the killer.
Build details:
- Dead Hard - When you are injured, tap into your adrenaline bank to avoid damage. Press the Active Ability button while running to trigger the Endurance Status Effect for 0.5 seconds. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted.
- Boon: Shadow Step - Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out within a radius of 24 metres. Survivors inside the Boon Totem's range benefit from the following effects: Scratch Marks are suppressed. Auras are hidden from The Killer. Both effects linger for 2/3/4 seconds after leaving the Boon Totem's range.
- Boon: Circle of Healing - Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out within a radius of 24 metres. Survivors inside the Boon Totem's range benefit from the following effects: Increased all Healing speeds by 40/45/50 %. Unlocks the Self-Care ability, allowing you to self-heal without needing a Med-Kit at 50 % of the normal Healing speed.
- Bite the Bullet - When healing yourself or another Survivor, Grunts of Pain and all noises related to the Healing action are suppressed: Failed Healing Skill Checks do not trigger a Loud Noise Notification and only apply a Regression penalty of 3/2/1 %.
For more details on the perks, check out the dead by daylight fandom wiki:
- Dead Hard: https://deadbydaylight.fandom.com/wiki/Dead_Hard
- Boon: Shadow Step: https://deadbydaylight.fandom.com/wiki/Boon:_Shadow_Step
- Boon: Circle of Healing: https://deadbydaylight.fandom.com/wiki/Boon:_Circle_of_Healing
- Bite the Bullet: https://deadbydaylight.fandom.com/wiki/Bite_the_Bullet
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