[Top 10] Warhammer Fantasy RPG Best Adventures We Love!

 Warhammer Fantasy RPG Best Adventures
Updated:
27 Oct 2021

We all love the grim, dark world of Warhammer fantasy. From running away from giants, warpstone fueled rats, through trying to destroy Chaos cult in the name of Sigmar to becoming a successful beetroot merchant. It has everything for everyone. Let's check the top 10 best adventures we love!

10. Realms of sorcery: A brutal finish [2nd edition]

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Realms of sorcery [2nd edition]

What is this adventure about?

This short story written by award-winning T.S Luikart throws players right into the very capital of Averland. Averheim is preparing to host one of the biggest wine festivals, but the city is plagued by a series of mysterious deaths from burning alive. One light wizard hired your players to solve this mystery. What is going on?

What's great about Realms of sorcery: A brutal finish?

  •  This adventure is ideal for new characters, between 100 to 500 exp.
  •  Well crafted hints make sure you will never be stuck on the investigation.
  •  The possibility of spending time at the wine festival is allowing players for a lot of roleplay.
  •  Option to meet an interesting cast of NPCs.
  •  Simple story structure makes it easy for new players to follow.


Realms of sorcery full details: https://www.nobleknight.com/P/2147357864/Realms-of-Sorcery

9. Children of the Horned Rat: Slaves of Destiny [2nd edition]

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Children of the Horned Rat [2nd edition]

What is this adventure about?

Your party stumbles upon the village of Dotternbach. The peaceful life of villagers is getting disturbed. Sheep start going missing, strange sounds are heard in the night and one of the militiamen was found dead. What's even worse everything is connected to terrifying mutated, rats – Skavens.

What's great about Children of the Horned Rat: Slaves of Destiny?

  •  Ideal for players at the start of their second profession, around 1000 exp.
  •  A great introduction to Skaven – humanlike, chaos rats.
  •  Many subplots make sure your players will never be bored and can be used as plot hooks for future adventures.
  •  Adventure is prepared for many players' choices creating very unique stories.
  •  The ability to question well-crafted NPCs makes investigation very interesting and flexible.


Children of the Horned Rat full details: https://www.drivethrurpg.com/product/64191/Warhammer-Fantasy-Roleplay-2nd-Edition-Children-of-the-Horned-Rat

8. Warhammer Fantasy Roleplay: Through the Drakwald [2nd edition]

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Warhammer Fantasy Roleplay [2nd edition]

What is this adventure about?

Adventure from a core handbook of Warhammer 2nd edition takes players to the village of Untergard. It was destroyed by the storm of chaos but citizens are starting to slowly rebuild and rejoice. Suddenly during a small feast city is attacked by savage beastmen with more on the way. Villagers decide to abandon their homes and through the dark forest of Drakwald move to the city of Middenheim. Players are tasked with keeping them safe, which unfortunately won't be that easy.

What's great about Warhammer Fantasy Roleplay: Through the Drakwald?

  •  Adventure does a fantastic job introducing players to the grim world of Warhammer, showing them the dark reality of living in the Empire.
  •  Various challenges allow every player to shine.
  •  Relatively easy encounters make sure not to kill your players on their first adventure.
  •  Many NPCs and their stories can be anchors for future events.
  •  Has completely optional fights and subquests.


Warhammer Fantasy Roleplay full details: https://www.drivethrurpg.com/product/62847/Warhammer-Fantasy-Roleplay-2nd-Edition-Core-Rulebook

7. The Winds of Magic: Winds of Change [3rd edition]

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The Winds of Magic [3rd edition]

What is this adventure about?

In the Imperial city of Altdorf, an apprentice wizard suddenly went missing. People in slums are mutating into bird-like creatures. Rumours about cultists kidnapping people are rapidly spreading. Your players are thrown right into action trying to figure out what is going on.

What's great about The Winds of Magic: Winds of Change?

  •  Incredibly well-created living, breathing city.
  •  Adventure is very well detailed and has an open structure.
  •  Finally an urban adventure!
  •  Can take from 5 hours to 20 hours depending on your investment in the subplot.
  •  Has new and interesting themes.


The Winds of Magic full details: https://www.nobleknight.com/P/2147431067/Winds-of-Magic-The

6. Warhammer Fantasy Roleplay Starter Set: Adventure book [4th edition]

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Warhammer Fantasy Roleplay Starter Set [4th edition]

What are those adventures about?

In this adventure, bundle players are facing a few problems. Firstly, they are involved in a big fight. Secondly, they are accused of a crime they didn't commit and are "asked" to join Ubersreik Watch and many more.

What's great about Warhammer Fantasy Roleplay Starter Set: Adventure book?

  •  A great introduction to the new mechanics of the 4th edition.
  •  Adventures are loosely connected so you can play them in almost any order and at any time.
  •  Allow you to create more sandbox-style campaign.
  •  Great for beginner players that are new to the world of Warhammer. 
  •  Gradually increasing difficulty makes sure to make it challenging and enjoyable.


Warhammer Fantasy Roleplay Starter Set full details: https://www.cubicle7games.com/product/warhammer-fantasy-starter-set/

5. The Witch's Song [3rd edition]

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The Witch's Song [3rd edition]

What is this adventure about?

Players meet the priest of Sigmar who asks for their help in his village of Fauligmere, which was attacked by a strange man from swamps. When our players arrive at the scene they will have way more problems than one man from swamps. Dark Elves, swamp monsters and a lot of intrigues, everything awaits you at the swamps.

What's great about The Witch's Song?

  •  Ability to spend time in the mysterious atmosphere of the swamp.
  •  Option for all approaches to shine, from brute force to diplomatic approach.
  •  Adventure seems increasingly live but is very easy to lead thanks to scripted events.
  •  Many interesting stories and intriguing NPCs make this adventure unforgettable.
  •  50 pages of new mechanics and plot make sure that this adventure will last for many sessions.


The Witch's Song full details: https://www.abebooks.com/9781589947184/Witchs-Song-Warhammer-Fantasy-Roleplay-1589947185/plp

4. Shadows Over Bögenhafen [1st edition]

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Shadows Over Bögenhafen [1st edition]

What is this adventure about?

The first volume of the legendary campaign Warhammer Enemy Within throws players right into the heart of the action. Powerful demonic corruption is threatening Empire and the whole world. Will you be able to stop it?

What's great about Shadows Over Bögenhafen?

  •  Start the most iconic Warhammer adventure.
  •  Trip to old school RPG and late 80s style of gaming.
  •  Stakes are getting higher and higher.
  •  Ability to travel through the whole Empire discovering its geography, history and people.
  •  An epic adventure that will take a lot of time to finish.


Shadows Over Bögenhafen full details: https://www.drivethrurpg.com/product/228632/Warhammer-Fantasy-Roleplay-First-Edition--Shadows-Over-Bogenhafen-The-Enemy-Within-Part-1

3. Ubersreik Adventures II [4th edition]

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Ubersreik Adventures II [4th edition]

What are those adventures about?

In this book you will get 5 different adventures, all taking place in the duchy of Ubersreik. Your players will face the mysterious man that is killing priests, inter-family troubles. They will receive a mysterious package from Estalia, go on an adventure to discover a destroyed dwarven keep and help to catch a long-dead criminalist. There's a little something for everyone.

What's great about Ubersreik Adventures II?

  •  Ability to play 5 different adventures with very different themes.
  •  Allows players to further play in already known, from the starter, setting and create their own Ubersreik.
  •  Option to play adventures more linearly or openly, just to game master's and players' liking.
  •  Stories that can easily be connected to your campaign and add depth to it.
  •  Amazing to level up your starting party.


Ubersreik Adventures II full details: https://www.cubicle7games.com/product/ubersreik-adventures-2/

2. Hero's Call: The art of Waaagh! [3rd edition]

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Hero's Call [3rd edition]

What is this adventure about?

Your players will finally face the legendary enemy of mankind. Greenskins were tormenting humans for ages and gathering into great hordes known as Waaagh! How will your players defeat this enemy?

What's great about Hero's Call: The art of Waaagh!?

  •  Possibility to put your newly acquired skill to great use.
  •  Sometimes it is good to just kill some greenskins and not worry about investigations.
  •  Very engaging for players at almost any level.
  •  Greenskins.
  •  WAAAAGH!


Hero's Call full details: https://www.nobleknight.com/P/2147467585/Heros-Call

1. The Enemy Within [1st, 2nd, 3rd, 4th edition]

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Enemy in Shadows [4th edition]

What is this adventure about?

The most famous campaign that has ever been created in Warhammer. Published in every edition. After 3 decades of playtesting it is in the best state that it could have ever been. Jump into intrigues that have the power to abolish countries and destroy the world. Take Sigmar's hammer and find the enemy within.

What's great about The Enemy Within?

  •  Ability to play the most famous Warhammer campaign.
  •  Saving the Old World from dark forces.
  •  It will last for years of playtime.
  •  The most polished and perfected adventure that was created in Warhammer world.
  •  Unforgettable.



The Enemy Within full details: https://www.cubicle7games.com/wfrp-the-enemy-within-collectors-edition/

 

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