With the Season of Blood, Blizzard introduced a ton of new uniques in the game, changing the landscape of build possibility and scaling the power up of everyone, as well as giving some much needed QoL interactions. But most impactfully was how every unique now can be target farmed by killing certain bosses.
Now that target farming is possible, this opens up a lot of builds and play styles because acquiring some build-enabling uniques became much easier. And here are 10 of the best uniques for Sorcerer!
10. Blue Rose
This new unique ring introduced was part of the bundle of unique items Blizzard added as a possible (and extremely likely) unique reward from Duriel, King of Maggots, the second hardest boss in the game.
It enables and enhances a specific playstyle that many players enjoy, allowing them to focus on it and dedicate a full ring slot to that. It also comes with pretty important and useful stats for any Sorcerer, like Mana Cost Reduction and Lucky Hit Chance.
The ring’s aspect makes it so upon hitting a Lucky Hit, you have 30% chance to form an exploding Ice Spike, tripling that chance if the enemy is Frozen.
Because it can deal damage in multiple instances and ‘shot-gun’ the target, this can spawn a chain reaction and instantly clear the screen, when properly built around.
What makes Blue Rose Great:
- Enables the Ice Spike build
- Has great stats for the build it heralds
- Extremely common to get it from Duriel
- Fantastic synergy with Blizzard builds
Best Way to Farm Blue Rose:
- It can drop from Duriel in World Tier 4. You need 2 Shards of Agony (drops from Grigoire) and 2 Mucus-slick Eggs (drops from Echo of Varshan) per attempt.
9. Staff of Endless Rage
This staff is part of a duo combo with another unique that enables the Fireball playstyle. It essentially makes it so every third cast of Fireball will not only fire 2 extra projectiles but also deal up to 40%x damage. This means that Fireball has the damage potential, on its 3rd projectile of more than 120%x multiplier, as the explosions from the additional Fireball can also hit the same target, overlapping it.
The staff not only has a smattering of great stats, but with the new increased Item levels, it can reach over 4000 DPS!
What makes Staff of Endless Great:
- Enables Fireball Build to demolish the screen and be a contender for endgame build.
- Really high damage output.
- The strongest weapon for a Fireball build.
Best Way to Farm Staff of Endless Rage:
- It can drop from the Echo of Varshan, in World Tier 3 or 4, by using 1 Trembling Hand, 1 Blackened Femur, 1 Gurgling Head for WT3, or all of that plus a Malignant Heart in WT4.
- It can also drop from Lord Zir, in World Tier 4, by using 9 Exquisite Blood.
8. Gloves of the Illuminator
This is the counterpart of the Staff of Endless Rage that can bring Fireball’s damage to endgame levels and will allow you to clear entire screens.
Although it has a less damage multiplier, it’s effectively a multiplier in your damage because it makes it so all your Fireballs bounce on the ground, and it can bounce several times, allowing you to hit the same enemy multiple times with a single cast.
That, combined with the Staff of Endless Rage, means that you’ll be firing a ton of Fireballs that keep bouncing on the ground, allowing for massive damage overlap, and granting you enough single target burst to explode enemies quickly.
It also has great stats for any Fireball user, with a lot of attack speed, high crit chance, and up to +4 Fireball Levels, the best way of scaling damage.
On the aspect, you want to get one with the lowest roll possible, to maximize your damage.
What makes Gloves of the Illuminator Great:
- It synergizes perfectly with Staff of Endless Rage.
- Allows Fireball to compete for endgame viability.
- A fantastic way of increasing damage output and clearing with Fireball.
- Extremely satisfying build-enabling item to use, as the bounces are dopamine-inducing.
Best Way to Farm Gloves of the Illuminator:
- It can drop from Grigoire, The Galvanic Saint, in World Tier 3 and 4, by using 2 Living Steel in WT3 and 5 LS in WT4.
- It can also drop from The Beast in the Ice, in World Tier 4, by collecting 9 Distilled Fears from Nightmare Dungeons Level 30+ and crafting a Special Nightmare Sigil from it.
7. Esu’s Heirloom
This pair of boots have been in the game since the start, and they have been a staple unique, one of the easiest one to get as a Sorcerer, even before Blizzard added target farming.
It provides a unique stat on boots, which are often utility or resource-oriented slot, by giving a massive amount of Critical Strike Chance. A perfect 30% one, on a build that can reach 200% bonus Movement speed (which is not impossible with these boots), will essentially gain a whopping 60% Critical Strike Chance.
It almost trivializes anything you’d need on your gear in regard to Critical Chance, freeing up more damage slots, like Crit Damage, Vulnerable Damage, etc.
It does have some Mana Cost Reduction, which is crucial for nearly every Sorcerer, which helps curb those massive mana costs.
What Makes Esu’s Heirloom Great:
- Grants free Critical Strike Chance on a slot that has no damage Legendary or Rare Rolls.
- High movement Speed base, with even more Movement Speed on both Dashing and Killing Elite mobs.
- Some Mana Cost Reduction to help manage resources.
Best way to Farm Esu’s Heirloom:
- It can drop from the Echo of Varshan, in World Tier 3 or 4, by using 1 Trembling Hand, 1 Blackened Femur, 1 Gurgling Head for WT3, or all of that plus a Malignant Heart in WT4.
- It can also drop from The Beast in the Ice, in World Tier 4, by collecting 9 Distilled Fears from Nightmare Dungeons Level 30+ and crafting a Special Nightmare Sigil from it.
6. The Oculus
This item is an oldie from Diablo 2, and when it was introduced last season, it felt almost like a meme, considering how bad it felt to use. But over time, and with buffs and new Vampiric powers, it truly unleashed all of its potential, both for meme-ry and insanely quick clearing and teleporting.
It has a few stats that you would never imagine on a weapon, starting with a whopping +15 (on an upgraded perfect Oculus) levels to Teleport, as well as +3 Evade Charges and a ton of Evade Cooldown Reduction.
Not only that, but it also grants a free Teleport Enchantment, which transforms the regular Evade into a mini version of Teleport, retaining most of the benefits and damage that a regular Teleport would have, including the Vacuuming from Raiment of the Infinite and the damage reduction you get from using Teleport.
The caveat here is that this Evade/Teleport Enchantment will teleport you to random locations, which you cannot control.
With a proper build, you can literally Evade Teleport forever, infinitely, if you wanted to.
And thus was born the Flicker Teleport Sorcerer.
What makes The Oculus Great:
- Massively raises Teleport’s level, allowing it to reach 31 with perfect gear (Shako’s +4, +4 Boots, +3 Amulet, +15 Oculus, +5 base), reducing its cooldown to mere seconds and raising its damage insanely high.
- Enables a third Enchantment, something Sorcerers sorely need.
- Build enabling weapon.
Best ways to Farm The Oculus:
- It can drop from The Beast in the Ice, in World Tier 4, by collecting 9 Distilled Fears from Nightmare Dungeons Level 30+ and crafting a Special Nightmare Sigil from it.
5. Flickerstep
Though this item is a general drop for all classes, it’s so powerful in certain scenarios that it will feature in any Top Best Unique Item list.
Something extremely hard to do in Diablo 4, is scale your Ultimate Damage and use it as an actual source of damage, instead of a random utility thing you can press once every minute.
This pair of boots allows you to reduce your Ultimate’s cooldown up to 10 seconds each time you Evade through at least 3 enemies. This, combined with other Cooldown Reduction Items and Vampiric Powers, means you can get your Ultimate Cooldown to less than 15 Seconds quite easily, with some builds having nearly infinite uses.
It also boasts a substantial amount of Ultimate Damage, which can be scaled through your Paragon Board, depending on the class, to provide even more damage or utility.
And finally, it grants something you don’t get from your boots, which is a really good Defensive Stat.
What Makes Flickerstep Great:
- High Movement Speed.
- Good defensive attributes.
- A ton of Ultimate Damage.
- Enables constant use of Ultimates through its Unique Aspect.
Best Ways to Farm Flickerstep:
- It can drop from Duriel in World Tier 4. You need 2 Shards of Agony (drops from Grigoire) and 2 Mucus-slick Eggs (drops from Echo of Varshan) per attempt.
4. Godslayer Crown
Another from the batch of new Uniques dedicated to be farmed from Duriel, Godslayer Crown is an insanely strong item for single target damage that doubles as a utility item, vacuuming enemies from extremely afar near you to instantly murder them.
It has a ton of Life and Cooldown Reduction, expected things that all classes can enjoy, as well as some extra damage affix that certainly won’t go to waste. Though it doesn’t have any Maximum Resource, it makes it up with the insane 60%x multiplier upon hitting a Boss or hard CC-ing an Elite mob. And did I mention it vacuums enemies?
What Makes Godslayer Crown Great:
- Despite being from Duriel, it’s an accessible and expected drop, that will boost any build’s single target, if you want to push your build against Uber Lilith or see massive numbers on your screen.
- Vacuum aspect helps with clearing and gives a massively satisfying dopamine rush.
- Good defensively with high Life Rolls.
Best Ways to Farm Godslayer Crown:
- It can drop from Duriel in World Tier 4. You need 2 Shards of Agony (drops from Grigoire) and 2 Mucus-slick Eggs (drops from Echo of Varshan) per attempt.
3. Raiment of the Infinite
The reason this item is so high on the list despite being a body armour is that it’s a core component of almost every lightning-based build, as well as many Fire and Cold-based builds for Sorcerer.
This chest armour embodies the passive it gives. It makes you into a glass canon of sorts, as it’s an armour that has no defensive capabilities beyond its armour value.
All you get from it is damage, and it also increases the damage you take, as it also grants +2 ranks to Glass Cannon passive, increasing your damage by 12%x and increasing the damage you take by 6%x.
But the reason everyone and their mother uses Raiment is the utility it brings of Vacuuming close enemies and Stunning them for up to 3 seconds.
This, combined with high CDR and maybe even an Oculus, means you can keep teleporting aggressively and stunning enemy packs you jump into, without a care in the world, and blowing them up before the 3 seconds are up.
What makes Raiment of the Infinite Great:
- Great source of damage on a slot that rarely grants damage.
- Vacuums enemies and stun them for you.
- Fairly common and a core component of many builds, enabling and enhancing their gameplay.
Best Ways to farm Raiment of the Infinite:
- It can drop from the Echo of Varshan, in World Tier 3 or 4, by using 1 Trembling Hand, 1 Blackened Femur, 1 Gurgling Head for WT3, or all of that plus a Malignant Heart in WT4.
- It can also drop from Lord Zir, in World Tier 4, by using 9 Exquisite Blood.
2. Tal Rasha’s Iridescent Loop
This unique ring is part of the batch of unique rings that Blizzard added a bit after Season 2 started. They added one for each class, and they all drop from the same boss, though they’re very common drops in the rest of the world.
All of these rings have a core theme. They’re remnants of Season 1, The Season of the Malignant, with their Malignant Heart powers, modernized and brought back into the core game.
Tal Rasha’s Ring became even better than its original Malignant Heart Version, and with some specific combinations of items and Enchantments, it can grant you up to 60%x more damage, if you find a way to Poison (either Andariel’s Visage or Vampiric Powers).
But not only that insane boost to damage, this ring has everything a Sorcerer wants. Lucky Hit, Cooldown Reduction, and Resource Generation. It also has Non-Physical Damage, which synergizes extremely well with some Paragon Boards.
What makes Tal Rasha’s Iridescent Loop Great:
- Extreme amounts of easily accessible damage
- Perfect for nearly all Sorcerer builds that can use 3 or more elements
- High Lucky Hit Chance and CDR
Best Ways to Farm Tal Rasha’s Iridescent Loop:
- It can drop from the Echo of Varshan, in World Tier 3 or 4, by using 1 Trembling Hand, 1 Blackened Femur, 1 Gurgling Head for WT3, or all of that plus a Malignant Heart in WT4.
1. Tibault’s Will
This baby will probably be the most unique item used in Season 2, without a doubt. It’s so generically good, and fits all classes and most builds so well that it’s impossible to refuse to use it.
It just gives pretty much everything. The only thing it lacks is a unique art and Life.
Tibault’s Will grants up to 40%x more damage upon getting Unstoppable and for 4 seconds after it. This means, since most classes have a form of triggering Unstoppable easily, and all classes have access to the Metamorphosis Vampiric Power, you can get Unstoppable essentially all the time, as well as permanent uptime on that juicy 40% more damage.
But that isn’t all. When you get Unstoppable (meaning, you can’t have it before), you also gain 50 Resource. Flat. No other requirement. You just get 50 Resource. Basically, a resource potion on steroids. And if you have Resource Generation in any of your gear, that 50 Resource gets scaled further.
This item single-handedly solves a ton of issues for several builds, as well as giving a massive amount of damage, a lot of maximum Resolve in general, and some defensive mods on top.
It’s just insane how good this item is, considering how easy it is to get one.
What Makes Tibault’s Will Great:
- Best source of Resource replenishment in the game.
- A fantastic amount of damage on a slot that is usually focused purely on defense.
- Fairly defensive nonetheless.
- Enables several builds and gives them much-needed QoL to function better.
Best Ways to Farm Tibault’s Will:
- It can drop from Duriel in World Tier 4. You need 2 Shards of Agony (drops from Grigoire) and 2 Mucus-slick Eggs (drops from Echo of Varshan) per attempt.