5. Pokkén Tournament - Wii U
The Pokémon Company as far as we know is a company that doesn’t like to go different paths if they know what they have will sell like pancakes; thankfully, there are some exceptions like Pokkén Tournament in which they granted Bandai Namco permission to use some of the most iconic Pokémon and make them fight between them in a Tekken series kind of gameplay. And although the Wii U is one of the worst-selling video gaming platforms of the last couple of decades, we got an upgraded port to the Nintendo Switch that did nothing to add more fun to the experience we already knew in the original version.
4. Fatal Fury Special - SNES
From what I’ve seen, 32-bit games don’t get that much love outside the arcade gaming community which is especially active in countries like Japan; luckily we have games like Fatal Fury Special that released for the SNES and other gaming platforms across the last three decades with an incredible character roster along with improved performance compared to the original arcade edition and very addictive and competitive gameplay that has brought some amazing memories to both 90’s kids and those who just have begun to play it. If you want to get into it, there is an ACA NEOGEO digital edition to buy straight from the Nintendo eShop for the Nintendo Switch.
3. Super Street Fighter IV: 3D Edition - Nintendo 3DS
A little bit more than a decade ago, thanks to technological events like the premiere of the Avatar movie in theaters, 3D was something tech companies thought would take over the world. We already know that didn’t necessarily happen, but it brought up some nice experiments like the Nintendo 3DS family of systems. Fortunately, some games made great use of the 3D capabilities the portable console offered, and without any doubts Super Street Fighter IV: 3D Editions is one of those. The 3D in this Super Street Fighter IV port is such a nice and interesting addition neither Sony nor Microsoft could in any way offer on their home consoles; and the fact that you could take it anywhere you wanted just adds to the experience.
2. Mortal Kombat Deadly Alliance - Nintendo Gamecube
This 2002 game is one of those great examples of “how in the world is there a Game Boy Advance port of a Playstation 2, Xbox and Gamecube game?”. Well, there are actually two. The Mortal Kombat IP got one of its most beloved entries from the sixth generation of video game consoles during the middle of its lifetime; and while the game itself is an interesting addition to the Mortal Kombat overall release history, I find it hilarious that the developers got an incredibly functional edition into the Game Boy Advance; of course, the system itself had lots of limitations when compared to its home console counterparts, but it is amazing to note that the guys at Midway Games bothered to release a second edition for the Game Boy including the functionality and characters they didn’t have the chance to add in the first place. If only there were more companies nowadays with the same level of commitment we wouldn’t get FIFA Legacy Edition each year on the Nintendo Switch.
1. Super Smash Bros. Ultimate - Nintendo Switch
Of course, some people enjoy and like to follow announcements to DLC for games that they love, but never in my short twenty-something life had ever seen such an amount of excitement like these 3 years brought not only to the Nintendo one but also to the overall gaming community. Of course, the Super Smash Bros. franchise was already a beloved IP before Ultimate was released in December 2018, especially when we take into account titles such as Super Smash Bros. Melee for the Nintendo Gamecube making frequent appearances in-game tournaments, but there hasn’t been such an important and fun to play title like Super Smash Bros. Ultimate for the Nintendo Switch family of systems with characters not only from the Nintendo universe but from the Persona, Banjo-Kazooie, and even Kingdom Hearts as well. Man, that Sora announcement still feels like something unreal although I’m not a huge Kingdom Hearts fan myself.