Thresh doesn’t always appear in TFT, but when he does, he comes as a huge tank on the frontlines.
Thresh stuns a massive number of enemy units, dealing a fair amount of damage and healing for a percentage.
In this article, we will mention the combos to place Thresh in, his best items, and how to make sure you take out your enemies’ souls.
There is life. There is death. And then there is me.
Thresh is a great pick when it comes to a tier 4 tank who shares the guardian trait, gaining more resistance to incoming damage.
He also shares the country, which allows him to summon Hecarim to support him in the fight.
Thresh’s stats, traits, and items are all to be discussed down below to make sure you get the best outcome by placing him on your team.
Best Thresh builds in TFT Set 10
Thresh’s stats:
- Cost: 4 Gold
- Health: 1000 / 1800 / 3240
- Mana: 70 / 160
- Armor: 60
- MR: 60
- Ability Power: 100
- DPS: 39 / 70 / 126
- Damage: 60 / 108 / 194
- Atk Spd: 0.65
- Crit Rate: 25%
- Range: 1
Thresh’s traits:
1. Country
When your team loses 30% of their Health, call a Dreadsteed that empowers your team. Each Country star level increases the Dreadsteed's Health and Attack Damage.
- 3 Dreadsteed
- 5 Midnight Dreadsteed
- 7 Infernal Invocation Dreadsteed
2. Guardian
Once per combat at 50% Health, Guardians shield themselves and their closest ally for a percent of their max Health.
- 2 25%
- 4 40%
- 6 60%
Thresh’s ability
Image Devil’s Round Up
Stun the largest group of nearby enemies and deal magic damage to each. Thresh heals for Base Amount + 50% of the total damage dealt.
- Headliner Effect: +200 Health, Reduce max Mana by 40.
- Damage: 150% / 225% / 1200%
- Heal: 250 / 300 / 600
- Stun Duration: 1.75 / 2 / 8
Carousel priority:
These are the components you would need to focus on since the very first circle in order as you will need them to build up the required items for the team in most of the comps you will find below:
Thresh’s best items
1. Warmog’s Armor
Grants 800 Health
2. Dragon’s Claw
Every 2 seconds, regenerate 5% maximum Health.
3. Bramble Vest
Gain 5% max Health.
Take 15% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Best comps for Thresh
3. THE ZAUN
Synergies:
- 6 Guardian
- 4 Punk
Being centered around Pantheon as the guardian headliner—you may alternatively substitute Jinx, the headliner with the rapidfire—this comp is among the best slow rerolls available.
Ideal squad for this match:
1. Having the guardian trait, which is the primary trait, makes Neeko one of the major tanks.
2. Secondly, Thresh is a fantastic choice because he shares the guardian and stuns several enemy champions.
3. Vi fits in perfectly since she possesses both the guardian and punk traits.
4. Pantheon serves as the guardians' major performer and the main tank in the front lines, sharing the punk culture.
5. Because he has the guardian trait, Taric is a suitable fit.
6. Amumu is your sixth guardian, which gives them a tremendous amount of tankiness.
7. Jinx, who also possesses the punk quality, is the primary do-er.
8. Twitch is the fourth punk member, which gives the punks enormous damage capabilities.
2. THE OTHER SIDE OF THE COUNTRY
Synergies:
- 5 Country
- 1 Illbeats
- 3 Bruiser
- 2 Guardian
- 2 Mosher
- 2 Emo
- 2 Executioner
With Samira as the main character—who naturally possesses the country trait—and Urgot as your second-tier three champion—who deals a ton of damage—this matchup is all about the country trait.
The competition involves calling forth Hecarim, the enormous midnight dreadsteed, who both tanks and deals a ton of damage.
With a particularly strong economy, this is a quick reroll to level 8, as your crew would be far too expensive.
The best group for this build is:
1. Samira, who possesses both executioner and national characteristics, is the primary harm dealer from the background.
2. Urgot is a little more tanky because he is the second major damage dealer in the front lines, sharing both country and mosher.
3. Vex is a fantastic choice because she and Samira both have the executioner and emo traits.
4. Amumu, who possesses both the guardian and emo attributes, is your primary tank on the front lines.
5. Tahm Kench, who shares the country and bruiser traits and gains more health, is an excellent tank in the early game.
6. The fourth nationality with which you share the guardian trait is Thresh.
7. Sett is a fantastic fit for both dealing damage and taking even more damage because he is your second mosher and third bruiser.
8. Illaoi is your tier 5 bruiser; she has gained a ton of health and is able to conjure spirit tentacles thanks to her special Illbeats trait.
1. TEARS
Synergies:
- 4 Emo
- 1 Illbeats
- 3 Spellweaver
- 2 Bruiser
- 2 Guardian
This comp revolves around Annie being the main damage dealer as a 3-star emo unit and having Amumu as your main tank on the frontlines.
This is a slow reroll until you get Annie as a spellweaver headliner, then a fast reroll to level 8 to get high-tier champions.
Best team for this build:
1. Annie is the main damage dealer in the backlines, sharing both the spellweaver and emo traits.
2. Vex is the 2nd EMO member dealing tons of damage from the backlines.
3. Thresh is a huge tank on the frontlines, sharing the guardian trait.
4. Gragas shares the spellweaver with Annie while having the bruiser trait, waiting for Illaoi to activate it.
5. Amumu is the 3rd Emo and 2nd guardian trait, which makes him a great tank on the frontlines.
6. Poppy is the 4th Emo spamming her skill and dealing tons of damage on the frontlines.
7. Illaoi is the 2nd bruiser, taking huge amounts of damage on the frontlines and activating the Illbeats, which summon spirit tentacles that should be placed right.