Bard is back in TFT, but as a Tier 2 champion who can deal tons of damage, heal allies, or grant gold to you.
Bard’s bard is unlike any other as its effect changes with every hit, and surely it will be helpful.
In this article, we will mention the combos to place Bard in, his best items, and how to make sure you take out your enemies with the notes.
Notes, Notes, Notes, and more Notes.
Bard is a great pick in the back rows as he shares the jazz, which grants your team more health and allows them to deal more damage.
He also shares the dazzler trait, which reduces the enemy’s incoming damage.
Bard’s stats, traits, and items are all to be discussed down below to make sure you get the best outcome by placing him on your team.
Best Bard builds in TFT Set 10
Bard’s stats:
- Cost: 2 Gold
- Health: 550 / 990 / 1782
- Mana: 15 / 60
- Armor: 20
- MR: 20
- Ability Power: 100
- DPS: 28 / 50 / 91
- Damage: 40 / 72 / 130
- Atk Spd: 0.7
- Crit Rate: 25%
- Range: 4
Bard’s traits:
1. Jazz
For each active trait (except uniques), your team gains bonus Health and deals bonus damage.
- 2 1.5% Health, 1% Damage
- 3 2% Health, 1.5% Damage
- 4 3% Health, 2% Damage
2. Dazzler
Dazzler's Abilities reduce their target's damage by 15% and deal bonus magic damage over 2 seconds.
- 2 20% magic damage
- 4 60% magic damage
- 6 100% magic damage
Bard’s ability
Image Improv
Plays a 4-note tune at random using 4 possible notes:
Doot: Deal magic damage to the current target.
Chime: Heal the lowest Health ally.
Tip: Drop 1 gold and play another note. (Gain 3 Gold in Hyper Roll)
- Headliner Effect: Every 10 casts, Bard gains a Meep. On his first cast of combat, every Meep plays an extra note.
- Doot Damage: 85% / 125% / 190%
- Chime Healing: 120% / 150% / 180%
- Tip Chance: 1% / 1% / 3%
Carousel priority:
These are the components you would need to focus on since the very first circle in order as you will need them to build up the required items for the team in most of the comps you will find below:
Bard’s best items
1. Adaptive Helm
Combat Start: Gain different bonuses based on starting position.
- Front Two Rows: 35 Armor and Magic Resist. Gain 1 Mana when struck by an attack.
- Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds.
2. Jeweled Gauntlet
Abilities can critically strike.
3. Spear of Shojin
Attacks grant 5 bonus Mana.
Best comps for Bard
3. MUSIC AND JAZZ
Synergies:
- 4 Jazz
- 3 K/DA
- 3 Superfan
- 2 Guardian
- 2 True Damage
- 2 Sentinel
- 2 Big Shot
This comp revolves around Miss Fortune being the Jazz headliner, granting 2 points for the Jazz trait.
Also, there are many other traits activated to help Miss Fortune deal as much damage as possible.
Best team for this build:
1. Miss Fortune, being the main damage dealer, activates both the Jazz trait as a headliner and the Big Shot trait, which allows her to have huge additional damage.
2. Lillia is one of the best fits in this comp, as she shares K/DA, which grants more damage; Superfan, which gives an additional item for Miss Fortune; and Sentinel, which grants more armor and magic resist for the team.
3. Kennen is also a great pick for this team, as he shares True Damage with Ekko, Superfan with Neeko and Lillia, and Guardian with Neeko.
4. Kai’Sa is a great pick as she deals tons of damage from the backlines while activating both the K/DA and the bigshot traits.
5. Bard is your 3rd Jazz, dealing a lot of damage and granting additional gold in some cases.
6. Lucian is your 4th tier 5 Jazz, which makes him deal a lot of damage.
7. Neeko is your frontline main tank, sharing the K/DA, Superfan, and Guardian, which makes her a great pick.
8. Ekko is a great frontline tank that also deals a lot of damage, sharing both true damage and sentinel traits.
2. HIGH COST
Synergies:
- 1 Illbeats
- 1 Mixmaster
- 3 Jazz
- 2 Bruiser
- 2 Mosher
- 2 Dazzler
- 2 Rapidfire
- 1 Hyperpop
This comp is hard, unlike others, as you need to get level 9 to get Lucian the rapidfire headliner.
This is a really fast reroll to level 9, with a strong economy to make sure you get all the champions, as most of them cost 5 gold per copy.
Best team for this build:
1. Lucian is the main damage dealer, having the headliner rapidfire while sharing the Jazz trait with the rest of the team.
2. Bard is the 2nd Jazz member dealing a lot of damage from the backlines while also sharing the Dazzler trait.
3. Sona is the mixmaster of the team, where you choose whether to heal, shield, deal more damage, or do anything you feel like you are missing within your comp.
4. Ziggs is the 2nd Dazzler while activating the Hyperpop trait.
5. Miss Fortune is a Jazz member, where she deals huge amounts of damage from the back rows.
6. Yorick is the tier 5 mosher, summoning his creatures to take out the enemy and send them to their graves.
7. Illaoi will be activating the bruiser trait while having her Illbeats trait activated, summoning the spirit tentacles.
8. Sett will be the 2nd mosher, gaining massive attack speed and omnivamp, and sharing the bruiser trait to gain more health.
9. Qiyana will be dealing a good amount of damage on the frontlines.
1. THE BLUES
Synergies:
- 5 EDM
- 4 Mosher
- 2 Bruiser
- 2 Dazzler
This comp revolves around Jax being the headliner featuring the EDM trait while having all the Mosher champions to support him.
This comp is a slow reroll to level 8, making sure to get Jax and others to level 3.
Best team for this comp:
1. Jax is the main damage dealer on the frontlines, sharing the EDM as the headliner and the mosher trait to grant him additional attack speed and omnivamp.
2. Gnar is a great tank on the frontlines, sharing the mosher trait, which grants him more attack speed and omnivamp.
3. Zed is a Tier 4 EDM, making him deal a lot of damage.
4. Sett is a really strong tank on the frontlines, sharing the mosher trait.
5. Poppy is a great Tier 4, sharing the Mosher trait.
6. Zac is another Tier 4 EDM member.
7. Bard shares the Dazzler trait with Lux to reduce the enemies’ attacks.
8. Lux is a great damage dealer in the backlines, as she shares both the EDM and Dazzler traits.