The supports are one of the most relaxing champions to play in League of Legends. Sure, you have to look after your ADC and make sure they don't do anything stupid that lowers your IQ, but that's it. Especially if you're playing support like Zyra, Brand, or Yuumi. But, speaking of Yuumi, she is the champion we'll be discussing today. She's a talking anthropomorphic cat. Why is she able to talk? She read a book. See what does knowledge do to someone?
In her gameplay, you're mostly just chilling and relaxing while riding on top of someone. During that time, you are both invaluable to the person sitting on top of you and untargetable. Unless the person you're riding dies, no damage can affect you. You can heal someone with your E “Zoomies” while on top of them and increase their damage potential thanks to the adaptive force.
Not only that, but you can tilt the enemy lakers by poking them with your Q “Prowling Projectile” or locking them all together with the R “Final Chapter”. Simply existing will tip the scales in your favor, and if you're on top of someone who's snowballing hard, you'll be unstoppable. T1 Keria from Korea is one of Yuumi's most notable best players.
5. AP Nuke
Let's begin with the champion's most recent build, the full AP Yuumi. Riot Games messed up and buffed Yuumi in all the wrong places due to the recent champion buffs. With this build, Yuumi's Q “Prowling Projectile” ability becomes a tactical nuke. Nobody will be able to target and kill you because everyone will try to avoid it as much as possible. This build works best against squishy champions, but it can also be used against tanks.
Though don't expect to deal much damage because, well, tanks. You'll use this build in conjunction with either "Arcane Comet" or "Dark Harvest," and all of your runes will be geared toward gaining as much AP as possible. Also, a great tactic with this build is to recruit someone who enjoys playing AP champions as ADCs, doubling their damage.
Use This Build If:
- You want to launch a tactical nuke against the enemy team.
- Your main source of damage will be your Q “Prowling Projectile” ability.
- Because you will be going full AP the adaptive force will be higher as well so try to pair yourself with an AP champion.
- You are playing against a relatively squishy team.
Runes:
Sorcery:
- Arcane Comet
- Manaflow Band
- Absolute Focus
- Gathering Storm
Domination:
- Cheap Shot
- Eyeball Collection
Abilities:
Level 1: Prowling Projectile
Level 2: Zoomies
Level 3: Prowling Projectile
Level 4: Zoomies
Level 5: Prowling Projectile
Level 6: Final Chapter
Level 7: Prowling Projectile
Level 8: Zoomies
Level 9: Prowling Projectile
Level 10: Zoomies
Level 11: Final Chapter
Level 12: You And Me!
Level 13: Zoomies
Level 14-15: You And Me!
Level 16: Final Chapter
Level 17-18: You And Me!
Analysis Of Abilities Allocation:
Of course, with this build, you'll want to maximize damage output as much as possible, so max it out first. Remember that your W “You And Me!” is unlocked as soon as the match begins, so you won't need to level it up until the end. Your E “Zoomies” is a great tool for keeping the person you're sitting on alive, so use it first.
Items (are sorted from the early game to the late game):
Spell Thief’s Edge, Health Potion, Dark Seal, Lost Chapter, Luden’s Temptest, Shards Of True Ice, Shadowflame, Rabadon’s Deathcap, Mejai’s Soulstealer, and Void Staff.
4. Everfrost Build
This build is similar to the previous one in that you will be going almost full AP but with the addition of some support items. This build is best paired with "Glacial Augment" and should be used against a team with a lot of mobile champions. You will be the only cat in existence with so much CC and slowness effects that your enemies will want to FF as soon as you reach your full potential.
Yuumi, as a champion, has great CC because her Q “Prowling Projectile” slows people, and her R “Final Chapter” roots them, so why not enhance the majestic cat's abilities with the build? That is where this build shines. It's designed to counter the highly mobile champions you're up against. You'll need to be quick on your feet to cast "Everfrost" so you can root them in place. To make your life easier, you can ult them and then freeze them.
Use This Build If:
- You are playing against a highly mobile enemy team.
- If you want to improve Yuumi’s capabilities of slowing and rooting enemies.
- This build works best when paired with “Glacial Augment”.
Runes:
Inspiration:
- Glacial Augment
- Perfect Timing
- Future’s Market
- Cosmic Insight
Precision:
- Presence Of Mind
- Coup De Grace
Abilities:
Level 1: Prowling Projectile
Level 2: Zoomies
Level 3: Prowling Projectile
Level 4: Zoomies
Level 5: Prowling Projectile
Level 6: Final Chapter
Level 7: Prowling Projectile
Level 8: Zoomies
Level 9: Prowling Projectile
Level 10: Zoomies
Level 11: Final Chapter
Level 12: You And Me!
Level 13: Zoomies
Level 14-15: You And Me!
Level 16: Final Chapter
Level 17-18: You And Me!
Analysis Of Abilities Allocation:
The same is true for the previous build. You'll deal slightly less damage, but you'll have much better crowd control. Because your Q “Prowling Projectile” naturally slows when combined with the rune and items, the enemy will become a cripple, so maxing that out first is a no-brainer. Your E “Zoomies” is excellent for keeping your specimen alive, and your W “You And Me!” is not required here, but keep in mind that it is automatically unlocked when you enter the game.
Items (are sorted from the early game to the late game):
Spell Thief’s Edge, Health Potion, Lost Chapter, Pink Ward, Shards Of True Ice, Everfrost, Rylai’s Crystal Scepter, Rabadon’s Deathcap, Cosmic Drive, and Void Staff.
3. Damage-Oriented Build
This build is a true combination of support and damage items. It works best when combined with "Imperial Mandate," but other mythic items such as "Luden's Temptest" or "Night Harvester" can also be used. You should choose "Imperial Mandate" because it boosts the damage output of abilities that slow or root people, which Yuumi possesses. Isn't life amazing?
This build is fantastic because it allows you to keep your team alive while also dealing a massive amount of damage. You should create two supporting items, and the rest should primarily focus on gaining as much AP as possible. This can be incorporated into any team composition. If you are unable to deal damage due to the enemy team's tankiness, you can always heal your team to full health using the two support items. It's like a 50/50 split.
Use This Build If:
- This build is great against any team composition.
- You will be able to deal damage while also healing your team to full HP.
- You’re not sure which build would work the best in your current situation.
Runes:
Sorcery:
- Arcane Comet
- Manaflow Band
- Absolute Focus
- Gathering Storm
Precision:
- Presence Of Mind
- Cut Down
Abilities:
Level 1: Prowling Projectile
Level 2: Zoomies
Level 3: Prowling Projectile
Level 4: Zoomies
Level 5: Prowling Projectile
Level 6: Final Chapter
Level 7: Zoomies
Level 8: Prowling Projectile
Level 9: Zoomies
Level 10: Prowling Projectile
Level 11: Final Chapter
Level 12: Zoomies
Level 13: You And Me!
Level 14-15: You And Me!
Level 16: Final Chapter
Level 17-18: You And Me!
Analysis Of Abilities Allocation:
The first few levels will be the same as with the previous build, but later on, you'll want to max out your E “Zoomies” first because the first two items you'll get will revolve around supporting your team, and later down the drain you'll get those AP items to improve your damage.
Items (are sorted from the early game to the late game):
Spell Thief’s Edge, Health Potion, Pink Ward, Dark Seal, Bandle Glass Mirror, Kindle Gem, Imperial Mandate, Shards Of True Ice, Staff Of Flowing Water, Ardent Censer, Mejai’s Soulstealer, and Rabbadon’s Deathcap.
2. Utility Build
The utility build provides a much broader selection of items that you can purchase and swap out as the game progresses. This build provides much more than simple healing, and pressing the E button will not bore you out of your mind. If your team lacks mobility or if you have a Hecarim on your team, this build shines.
The main item "Shurleya's Battlesong" grants movement speed to the person being healed with the passive, while the active causes everyone around to sprint. Because this is a full supportive build, you will not be building any items that grant you a lot of AP, but if your team is doing well in the match, you can build "Dark Seal" and later "Mejai's Soulstealer" if not, just stick with supporting your team and you'll win.
Use This Build If:
- If your team lacks mobility.
- If you have a Hecarim on your team that’s doing well.
- This build isn’t that great against a poke heavy team in the laning phase.
Runes:
Sorcery:
- Summon Aery
- Manaflow Band
- Transcendence
- Gathering Storm
Precision:
- Presence Of Mind
- Cut Down
Abilities:
Level 1: Prowling Projectile
Level 2: Zoomies
Level 3: You And Me!
Level 4: Prowling Projectile
Level 5: You And Me!
Level 6: Final Chapter
Level 7: You And Me!
Level 8: Zoomies
Level 9: You And Me!
Level 10: Zoomies
Level 11: Final Chapter
Level 12: Zoomies
Level 13: Prowling Projectile
Level 14: Zoomies
Level 15: You And Me!
Level 16: Final Chapter
Level 17-18: Prowling Projectile
Analysis Of Abilities Allocation:
Because this build focuses on increasing your team's mobility and agility, you should maximize your W “You And Me! and E “Zoomies”. W is the first ability to level up because it provides your teammates with a lot of adaptive force, allowing them to deal more damage. Your Q isn't needed in this build because you won't be dealing much damage with the items.
Items (are sorted from the early game to the late game):
Watchful Wardstone, Pink Ward, Dark Seal, Bandleglass Mirror, Oblivion Orb, Shurelya’s Battlesong, Vigilant Wardstone, Mikael’s Blessing, Ardent Censer, and Mejai’s Soulstealer.
1. Healing Build
The full healing-oriented build is the best and final build for the kitty cat. With this build, even if the person you're sitting on wishes to die, they won't be able to. All of the items for this build will be focused on healing or improving your champion's shielding/healing potential. Despite the recent enchantress nerf, they couldn't completely nerf Yuumi.
Keep in mind that, depending on the situation, some of these items can even be replaced. You don't have to buy every single item that improves your champion's healing output; you can also get some items that improve your performance or hinder the enemy team's ability to heal as much. This build works well with any team composition, whether your own or the enemies. It excels at keeping your team alive even in the most threatening situations.
Use This Build If:
- This build works into any team composition and it’s the safest build to go for Yuumi.
- You can keep anyone alive no matter what they get themselves into. They aren’t allowed to die until the match ends.
- You can buy different situational items depending on the match. This build is very flexible.
Runes:
Resolve:
- Guardian
- Font Of Life
- Bone Plating
- Revitalize
Precision:
- Presence Of Mind
- Cut Down
Abilities:
Level 1: Prowling Projectile
Level 2-3: Zoomies
Level 4: Prowling Projectile
Level 5: Zoomies
Level 6: Final Chapter
Level 7: Zoomies
Level 8: You And Me!
Level 9: Zoomies
Level 10: You And Me!
Level 11: Final Chapter
Level 12-13: Prowling Projectile
Level 14-15: You And Me!
Level 16: Final Chapter
Level 17: You And Me!
Level 18: Prowling Projectile
Analysis Of Abilities Allocation:
The ability allocation focuses on your healing potential and how to maximize it the most. Your priority should be to max out your E “Zoomies” so you can heal as much as possible. After you max out your E, you can level up your Q “Prowling Projectile” and W “You And Me!” at the same time! This is a healing build that focuses on you keeping your team alive.
Items (are sorted from the early game to the late game):
Spell Thief’s Edge, Health Potion, Bandleglass Mirror, Pink Ward, Moonstone Renewer, Shards Of True Ice, Mikael’s Blessings, Staff Of Flowing Water, Redemption, and Ardent Censer.
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