Warrior is one of the first battle jobs introduced in the game, as well as the first Tank that players can learn in addition to Paladin. They begin as a Marauder before becoming a Warrior at level 30.
Warriors specialize in slightly slower but more powerful attacks that deal massive damage with each hit. They also specialize in their short cooldown of invulnerability as well as insane amounts of regeneration, allowing a Warrior to survive many disasters, sometimes even without the assistance of a Healer.
A Warrior's damage, invulnerability, and high regeneration skills make them a very powerful Tank to bring to solo content, as they can easily clear a lot of content alone and can withstand a lot of heavy-hitting attacks from enemies without dying.
This article will highlight ten of the best Warrior skills and abilities that are frequently used by any Warrior to deal damage or defend themselves.
10. Chaotic Cyclone
A video describing how to play Warrior in Endwalker. See Chaotic Cyclone in action at 03:05.
Chaotic Cyclone is the first skill to be introduced in this article, and it is also one of the strongest Warrior’s AoE skills under their skill belt.
Why Chaotic Cyclone is Great :
- Chaotic Cyclone is a very powerful AoE that can only be used when Nascent Chaos is active. When cast, it deals 320 damage to all nearby enemies.
- It will also reduce the recast time of Infuriate by 5 seconds, allowing a Warrior to use that skill faster than usual.
- It also costs 50 Beast Gauge to use, which can be easily obtained by performing their normal combo. Overall, Chaotic Cyclone is a strong AoE that works well in dungeons with a lot of enemies.
Chaotic Cyclone details.
9. Upheaval
A video describing how to manage Warrior properly. See Upheaval in action at 02:20.
Upheaval is the second skill to be introduced in this article. Unlike Chaotic Cyclone, it requires less requirements to be casted.
Why Upheaval is Great :
- Upheaval is a skill that can be cast every 30 seconds without the need for Beast Gauge or Nascent Chaos. Simultaneously, it has the same cooldown as Orogemy.
- This attack has a damage potency of 350 and deals 350 damage to the target. It may appear minor, especially in comparison to Chaotic Cyclone, because it is not an AoE attack, but keep in mind that Upheaval can be used at any time without the need for Beast Gauge or Nascent Chaos.
- Not to mention, Upheaval can be used between other skills, which means that Warriors can easily use this skill between their usual combo of skills, dealing extra damage to enemies without sacrificing their GCD.
Upheaval details.
8. Infuriate
A video describing Warrior's skills from level 1 to 90. See Chaotic Cyclone in action at 20:35
Infuriate is the third skill to be introduced in this article and unlike the previous two, Infuriate is a very powerful support skill instead of an attack skill.
Why Infuriate is Great :
- Upheaval is a skill that can be cast every 30 seconds without the need for Beast Gauge or Nascent Chaos. Simultaneously, it has the same cooldown as Orogemy.
- This attack has a damage potency of 350 and deals 350 damage to the target. It may appear minor, especially in comparison to Chaotic Cyclone, because it is not an AoE attack, but keep in mind that Upheaval can be used at any time without the need for Beast Gauge or Nascent Chaos.
- Not to mention, Upheaval can be used between other skills, which means that Warriors can easily use this skill between their usual combo of skills, dealing extra damage to enemies without sacrificing their GCD.
Infuriate details.
7. Shake it Off
A video describing how to play Warrior as a beginner. See Shake it Off in action at 08:25.
Shake it Off is the next skill or ability to be introduced in this article. Unlike the previous ones, however, Shake it Off focuses more on their Tanking and mitigating damage instead of dealing damage to the enemies.
Why Shake it Off is Great :
- Shake it Off is an extremely useful ability not only for the Warrior, but also for the Warrior's party, as it reduces damage for the entire party rather than just the Warrior.
- Shake it Off creates a barrier around all party members that absorbs damage equal to 15% of their maximum HP for 15 seconds.
- It also removes Thrill of Battle, Vengeance, and Bloodwhetting, and increases damage absorbed by 2% for each effect removed. It will also restore the HP of all party members with a cure potency of 300.
Shake it Off details.
6. Inner Chaos
A video describing the Warrior's opener in Endwalker. See Inner Chaos in action at 03:50.
Inner Chaos is one of the Warrior’s most important and powerful skills that they can use to defeat their enemies.
Why Inner Chaos is Great :
- Using the Inner Chaos skill will deal 650 damage to the chosen enemy in a critical direct hit. The fact that the skill is guaranteed to be a critical direct hit makes it a very powerful skill for the Warrior to use.
- Furthermore, it reduces the cooldown for the skill Infuriate by 5 seconds, allowing the Warrior to use that skill sooner.
- This skill will cost 50 Beast Gauge to use and can only be used while under the Nascent Chaos effect. When the Warrior meets the criteria and uses this skill, the enemy is dealt devastating damage.
Inner Chaos details.
5. Primal Rend
A video describing Primal Rend.
Primal Rend is the next skill to be introduced in this article. As of right now, Primal Rend is the last skill that a Warrior can learn, as it is a level 90 skill, the current maximum cap level in Endwalker expansion.
Why Primal Rend is Great :
- Primal Rend is a very powerful AoE skill that can be used to annihilate a group of enemies, but it is also extremely useful on a boss with only one target.
- The Warrior will be able to immediately jump to the chosen target and deliver a critical direct hit damage with a 700 damage potency for the first enemy and 70% less for the remaining enemies thanks to Primal Rend. With the skill's guaranteed critical direct hit damage, it becomes a very devastating and powerful skill that can inflict significant damage on the enemies.
- This skill can only be used while the effect of Primal Rend ready is active, which is granted by Inner Release. Furthermore, stacks of Inner Release will not be consumed when using this skill.
Primal Rend details.
4. Holmgang
A video describing Holmgang.
Holmgang is the next skill or ability to be introduced in this article, and is also the reason why Warrior is incredibly powerful as a Tank in Final Fantasy XIV.
Why Holmgang is Great :
- It is the Tank's lowest level invulnerability skill, which means the Warrior can use it even in lower-level dungeons.
- It also has the shortest cooldown of any Tank invulnerability skill, sitting at 240 seconds.
- It will allow a Tank to tank any damage for 10 seconds without their HP dropping below 1. Warrior can easily cheese mechanics and handle multiple Tankbusters on their own due to their low cooldown.
Holmgang details.
3. Nascent Flash
A video describing Nascent Flash.
Nascent Flash is one of the Warrior's most important support skills as it allows them to help themselves live longer, as well as a chosen party member, be it their co-tank, dying healer or DPS.
Why Nascent Flash is Great :
- Nascent Flash will bestow the Nascent Flash buff on the Warrior and a specific party member. This buff will restore HP with a cure potency of 400 for every successful attack the Warrior lands on the enemies.
- It will also grant the Nascent Glint buff, which will restore 100% of the HP recovered by Nascent Flash while also reducing damage taken by 10% for 8 seconds.
- It will also grant the targeted party member Stem the Flow, which will negate damage equivalent to a 400 heal potency for 20 seconds.
Nascent Flash details.
2. Inner Release
A video describing how to deal a lot of damage as a Warrior. See Inner Release in action at 02:30.
Inner Release is a very important support skill that allows a Warrior to extend their skills and combo even further.
Why Inner Release is Great :
- Using Inner Release grants three stacks of Inner Release, with each stack allowing the Warrior to use Fell Cleave or Decimate without incurring Beast Gauge Cost.
- Furthermore, it will ensure that they are critical and direct hits, allowing the Warrior to deal even more extra damage to the enemies.
- It will also make the skill Primal Rend ready, allowing the Warrior to use it and extending the duration of Surging Tempest by 10 seconds to a maximum of 60 seconds.
Inner Release details.
1. Bloodwhetting
A video describing Bloodwhetting.
Bloodwhetting is the last skill to be introduced in this article, and is the most powerful skill that will let a Warrior live a long time.
Why Bloodwhetting is Great :
- Bloodwhetting has the additional effect of reducing damage taken by 10% for 8 seconds, allowing the Warrior to absorb less damage from enemies.
- Furthermore, it will restore HP with each weaponskill performed by the Warrior, with a cure potency of 400. Furthermore, it will grant Stem the Flow, which will reduce damage taken by 10% for 4 seconds.
- It will also grant Stem the Tide, which will create a barrier around the Warrior for 20 seconds that absorbs damage equivalent to a 400 cure potency.
- Finally, it has a very short cooldown of 25 seconds, allowing Warriors to use this skill frequently to restore their HmP to full and avoid being killed by the enemies' attacks.
Bloodwhetting details.
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