Final Fantasy XIV's dungeons surely consume a significant portion of the game's gameplay. Dungeons are specific instances that can be entered with a small party, or a team of four individuals, primarily one tank, one healer, and two DPS. As they continue through the Main Scenario Questline, players will encounter a variety of dungeons throughout the game.
Long dungeons filled with puzzles, challenging dungeons that are infamous for being a 'rite of passage' for novice players to test their skills, dungeons noted for their magnificent scenery or wonderful music, and many more are examples of these variants.
It's safe to say that each player that enters FFXIV will encounter a plethora of dungeons. This post will go through the greatest dungeon DPS to employ in FFXIV. This will be determined by how simple it is for said DPS to kill both monsters and bosses in all dungeons, from level 16 to level 80.
5. Blue Mage
A stunning Blue Mage with their shiny rod.
While Blue Mage has several constraints when it comes to clearing any content in the game, it also has many benefits, particularly for farming dungeons repeatedly for specific purposes such as obtaining glamours, Triple Triad cards, minions, and many other rarities.
Why Blue Mage is Great for Dungeon DPS:
- They have many skills they can choose in their arsenal, which makes a Blue Mage a very versatile job to go to any dungeons.
- They have multiple skills that can insta-death a lot of mobs at once.
- They also have multiple skills that have a chance to also insta-death even some dungeon bosses.
- Because of their large arsenal of skills and aetherial mimicry, Blue Mages can also be a tank or a healer.
- Going through a dungeon with four Blue Mages takes no time at all, as they can insta-kill all the mobs all at once.
Pick Blue Mage if:
- You do not mind having to set up a party of your own, whether it be with friends or with Party Finders.
- You would like to get your hands on powerful, flashy, and unique skills by learning them through specific enemies.
- You like having different sets of skills that you can utilize in different dungeons.
- You would like to clear dungeons quickly for tomestones events, minions, glamours, and other reasons
4. Red Mage
Red Mages are magical DPS who also have melee combos.
The versatile mage, the Red Mage, is highlighted as the second DPS on this list. Red Mages are well-known for their abilities, which range from flamboyant spellcasting to powerful, rewarding Melee combinations.
Why Red Mage is great for Dungeon DPS:
- Powerful AoE spells even at the lowest level dungeons, which makes it easier to kill through the mobs quicker.
- Starts at level 50, making the leveling grind less tedious.
- The combination between powerful magical spells and the melee combos can make an interesting fight, especially for players who like the best of both worlds, casting spells and bladework.
- The combos are fairly straightforward and easy to learn, so even beginner or starting players can pick this job up faster.
- Red Mage has dualcast, which makes it a caster that can move easily between each spell, as they can instant-cast every 2 spells.
- They are one of the casters that have a raise skill, which can come extremely helpful when a healer dies or when the party is in danger. Added with dualcast, Red Mages can quickly resurrect everyone with little delay.
- They also have a healing spell with considerable potency, so that they are able to save themselves when they are in danger and the healer is not around or out of mana.
Pick Red Mage if:
- You enjoy playing both a caster and a melee.
- You are looking to find a DPS which is fairly straightforward.
- You are looking for a DPS that can deal quite significant damage, as well as have flashy skills that are enjoyable to see.
- You are looking for a Caster DPS that can also move constantly from one place to another.
- You seek to find a DPS that has team and life-saving skills.
3. Dancer
A dancer with their graceful moves in the Shadowbringers full trailer.
Dancer is the game's third Physical Ranged DPS, added in the Shadowbringers expansion. They incorporate quick, beautiful movements into their assault combos to deliver lethal hits to their opponents. Not to mention, Dancer has a plethora of buffs at their disposal.
Why Dancer is a great Dungeon DPS:
- They have strong AoE skills even at lower level, allowing them to help deal a lot of damage to the mobs.
- They start at level 60, making the grind much less painful compared to some other jobs.
- They can choose a dance partner, and their partner will get a major boost in their DPS, making the dungeon run more smoothly.
- Dancer also has a high damage buff for the whole party every 120 seconds, as well as dealing a lot of damage to all nearby enemies.
- In addition, they also have Shield Samba, a mitigation buff for the whole party so they will take less damage.
- Dancer is also very beginner-friendly, as the learning curve is not as high as some other jobs.
Pick Dancer if:
- You enjoy watching your character move in a very graceful and alluring way in order to kill their way through the enemies.
- You want to help your team by providing damage and mitigation buffs.
- You want a DPS job that is fairly easy to learn, with a straightforward and clear combo.
- You want to be able to move and dodge mechanics easily, as Dancer can attack from a range without the need to cast.
2. Summoner
A Summoner with their Garuda pet.
Summoner is a DPS job that does severe damage to the enemy's heart with the help of their summons. Summoner is currently very good as a dungeon DPS for a variety of reasons.
Why Summoner is a good DPS in dungeons:
- They have three different summones that can be utilized appropriately depending on each battle.
- By summoning Garuda, Summoners can deal a lot of AoE damage for the mobs, clearing the way to the boss much faster.
- In addition, Summoner can also summon Ifrit to deal devastating singular damage to the Boss.
- Not to mention, by doing their rotation, Summoner can also summon Bahamut and Firebird, which deals a crazy amount of DPS to their enemies.
- Summoners also have two powerful Damage Over Time (DoTs) that can also be spread to other nearby enemies.
- They also have a Resurrection skill, which allows them to save a party from a wipe by reviving the fallen healer or tank.
- Summoner also has a lot of Instant-cast skills, which makes them a Caster DPS that can move easily.
Choose Summoner if:
- You like a complex job with a specific rotation in order to deal a lot of damage.
- You like having summons by your side to help you deal a lot of damage to the enemies.
- You like a versatile job that can deal a lot of damage both for AoE and also single targets.
- You like playing a Caster that can still move as will within the arena.
1. Machinist
Machinists with their Drill gun.
The final DPS included in this article is the Machinist, the game's second Physical Ranged DPS added with the Heavensward expansion. They wreak devastation with their firearms and automatons.
Why Machinist is the best DPS for dungeons:
- They have powerful AoE skills, even at lower levels.
- Machinist is the only Physical Ranged DPS that does not have to deal with RNG to deal more damage.
- They start at level 30, which makes players able to skip the painful early leveling of the job.
- They can summon an automaton and later on an automaton queen that can help them hit the enemies, before eventually self-destructing to deal explosive damage.
- They require a lot of weaving and fast, rapid movements, making it a job with many excitements.
Choose Machinist if:
- You want to use guns and other artilleries in order to deal damage to the enemies.
- You want to be able to summon your own personal automaton.
- You want a Physical Ranged DPS that deals a lot of damage and does not have to rely on any RNG.
- You want a DPS that can deal rapid attacks , making the battle job fun to play and learn about.
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